Michael Mateas started off the day by describing the game design space, and mapping out how to work on creating better games within the frame of academia.
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The line-up of speakers was amazing, and lots of interesting discussions happened. Here is a picture of Chris Crawford showing his new prototype to Will Wright. Later the same day Chris Crawford gave a recount of the 20 year journey of Storytron, and said he is moving on to this new prototype.
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Here is what the schedule looked like:
https://games.soe.ucsc.edu/future2011/schedule
Here are all my pictures from the day:
http://www.flickr.com/photos/reality/sets/72157626526370908/
Here is other coverage of the day:
https://games.soe.ucsc.edu/press