Blog Archive

Wednesday, October 31, 2018

Peter Zackariasson: Is Visual Etnography Possible?

Higher Seminar at the department of Media technology at Södertörn University with Peter Zackariasson.


Is Visual Etnography Possible? Untitled

Saturday, October 27, 2018

SGC18 Post Card

SwedenGame Conference (SGC18) in Skövde was packed with interesting talks - overall great conference. What to me stood out most was the sense of community, warmth and inclusion. This feeling struck me hard on the final official party when we were doing Marioke - singing rewritten texts to well-known songs. Standing there together, singing with one voice,  - students, alumni, speakers, faculty, old friends - it dawned upon me how far we have come. There is a context for people coming into the industry that already *exists*, and it is a good one. I also that this doesn't come for free. The faculty at Skövde University, especially my old friend and colleague Jenny Brusk, has been working actively and relentlessly to create this, by their daily practice and the work with DONNA.

I was so busy during the conference that I couldn't make my usual watercolour notes, but I made a little dabble as a thank-you postcard the other morning. It is just a quick sketch from a photo I took at the party, and a some lines I remember we sang (David Bowie's Life on Mars). Here:  
What I did at the conference was mostly to talk about HEVGA (Higher Education in Video Games Alliance) work we can work on in Europe with anyone who was interested.  Interested to engage in the HEVGA Europe work? Become member :). We posted a write-up of the conversations in the the Hevga Europe FB-group! .  

 I also gave a talk about my work in how to frame board game play situations as safe-spaces for personal problem-solving. The  talk is up here.

Wednesday, October 03, 2018

Jenny Brusk: Inclusive Transmedia Storytelling

Jenny Brusk was invited to our higher seminar at the Media Technology Department at Södertörn University and gave a excellent talk: "Marvinter: A Casestudy of an Inclusive Transmedia Storytelling Production".

Especially interesting was how the authors needed to work with the different affordances for the different modalities of the narrative; to use either only images, or only sound, but still make it natural for players/readers/listeners who can both hear and see. Impressive!

Here are my notes. (I took notes on watercolour backgrounds I had made when the department was away at a seminar a few weeks before, hence the conflicting dates in the images.)