For the the guided paper prototype play i conducted some of the design for World of Minds, i used paintings by Bosch as inspiration when i made the single sentiment mobs. Here is an example:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1aOvETYYexzda-Su-kuShgei6qXQNoxSGbT5XxpV1YVdHxcIqR8KHgALB94N4dtxzu4QAu76uaVsniUSasKqX02jI0UVReAUWfLsfuzJoZYfaOByvfDXZAwPfdcWP_DxZ1WIntA/s400/Sorrow.jpg)
it was relaxing to draw these mobs, as a break from designing game mechanics and worrying about coding them.