Wednesday, July 06, 2011

Lost Garden: Game Design Logs

Dan Cook has written a post on how to document game design work. No wiki, no GDD design-bible,  no blogs, but instead using logs. A high level concept description holding the vision and short daily progress notes documenting design decisions. To each his/her own, but i really like the format Danc uses for the log-notes. Good stuff!

Lost Garden: Game Design Logs

1 comment:

Anonymous said...

thanks for share.....