Session at DIGRA05 (http://www.gamesconference.org/digra2005)
Timothy Burke from Department of History, Swarthmore College:
“Matchmaker, Matchmaker, Make Me a Match: Artificial Societies vs. Virtual Worlds”
Burke’s main point as I perceived it was that it would be good to instantiate several instances of virtual worlds during a game’s life cycle, since it would be interesting to study. I couldn’t agree more. I wonder if it is realistic to hope for anything concrete coming from Burke’s direction in the future or if he did as so many of us do: recommend things for other’s to do when we realize it is impossible for us to do it ourselves due to the fact that resources and time are limited. And yes, emergence _is_ cool.
http://www.gamesconference.org/digra2005/viewabstract.php?id=241